A Day in the Life is an experimental game that makes you struggle from depression, and other mental health issues. 

The purpose of this game is to give perspective, provide knowledge, to suggest coping mechanisms, and to give people suffering some solace in knowing that they aren't alone. Keep going.

I hope you enjoy it. 

_

Created on Twine

Created for Unit 1 - Designing and Prototyping - MA Games Design - LCC - UAL


StatusPrototype
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorSandserif
GenreInteractive Fiction
Made withTwine
TagsDark, Meaningful Choices, Mental Health, Singleplayer

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