A Day in the Life
A Day in the Life is an experimental game that makes you struggle from depression, and other mental health issues.
The purpose of this game is to give perspective, provide knowledge, to suggest coping mechanisms, and to give people suffering some solace in knowing that they aren't alone. Keep going.
I hope you enjoy it.
_
Created on Twine
Created for Unit 1 - Designing and Prototyping - MA Games Design - LCC - UAL
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | Sandserif |
Genre | Interactive Fiction |
Made with | Twine |
Tags | Dark, Meaningful Choices, Mental Health, Singleplayer |
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